![]() You can get extremely overpowered by your first Ng+ without once going to a PW with the right combo of spells, and once you decimate enemies at one Ng you can basically obliterate them at however many you wanna go for. Almost as rubbish as claiming noita has a time limit. It is ridiculous how you state everything in this post as an objective fact. Then sure you can one day head back to the normal world and do your quests, kill your bosses, but at that time you are unkillable. After your first PW you can continue and get 50+ perks without ever having to go really deep, without any danger, it just takes time. The moment you get to PW you broke your game. You ain't gonna fight stronger enemies, but your gonna get a gazillion of perks and health pickups. ![]() The moment you manage to get to parallel worlds, all those limited resources become abundant without any raised difficulty in the monsters. My strat is getting a lumi drill or black hole, plus teleport and ambrosia. If you are lucky, you can get there after coal mines/fungal caves, though usually you can do it just before the Temple of the Arts. This all breaks the moment you get to parallel worlds. You are constantly in danger yet progressing. Your reward for entering new game+ is another set of perks. You get slightly stronger, but the enemies too. Once you kill the final boss, you can do it again via new game+, with stronger enemies, another set of perks, etc. You jump out of your sanctuary being slighty/greatly stronger, but having to face even stronger enemies. Then you enter the holy mountain, pray for a good perk, or that one missing spell modifier. Your time in a level is limited, you may or may not manage to clear it all before your health gets low, you may or may not get the perfect wand combo. It is kinda a race between you getting stronger vs. The whole concept of crawling down further and further, getting only a tiny respite in holy mountains where you can heal up, get wand upgrades and perks is amazing.
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